Interface: Sprite

schema.Sprite

Hierarchy

Properties

anchor

anchor: Vector2

Inherited from

NodeCommon.anchor


blendMode

blendMode: BlendMode


children

Optional children: Node[]

Inherited from

NodeCommon.children


contentSize

contentSize: Vector2


filters

filters: Filters

Inherited from

NodeCommon.filters


mask

mask: boolean


modifiers

modifiers: Modifier[]

Inherited from

NodeCommon.modifiers


name

name: string

Inherited from

NodeCommon.name


offset

offset: Vector2

Inherited from

NodeCommon.offset


parentAlign

parentAlign: Vector2

Inherited from

NodeCommon.parentAlign


parentSize

parentSize: Vector2

Inherited from

NodeCommon.parentSize


schema

schema: "sprite"


size

size: Vector2

Inherited from

NodeCommon.size


sounds

sounds: Sound[]

Inherited from

NodeCommon.sounds


texture

texture: string


textureMode

textureMode: "fill" | "cover"


tint

Optional tint: string


transform

transform: Transform

Inherited from

NodeCommon.transform


triggers

triggers: Triggers

Inherited from

NodeCommon.triggers