Interface: ParticleEffectConfig
Configuration for a single particle effect.
Properties
config
• config: EmitterConfigV2
Emitter configuration.
framerate
• Optional
framerate: number
Framerate for the animation. Only used with animated
and animatedLoop
modes.
mode
• Optional
mode: "random"
| "animated"
| "animatedLoop"
| "animatedLifetime"
Emitter mode:
random
- Randomly selects a texture from the list when emitting.animated
- Texture animation will be used with theframerate
setting. Once the animation finishes the last frame will be displayed until the particle dies.animatedLoop
- Texture animation will be used with theframerate
setting. The animation will loop until the particle dies.animatedLifetime
- Texture animation will be used. Theframerate
setting is ignored and the framerate is automatically calculated based on the particle’s lifetime so that the animation finishes just as the particle dies.
textures
• textures: Texture
<Resource
>[]
Textures to use for the emitter. Whether the emitter chooses a random texture from the list,
or does sprite animation depends on the mode
parameter.